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Serenity's FX mods
[ Download the file (9.6Kb) ] 11.07.2008, 12:18
This files are from The Jedi Trials, so I don't know they work proper. Download the attached file for the full description.

Serenity_FX_mod.pk3

This mod will give extra, better effects of weapons, sabersystem, sounds

warning: This mod renders multiplayer unworkable,Delete mod to play multiplayer.

Where you a bit disappointed with KotF?
the standard sabersystem, effects.etc
only 7 playable levels from the Star Wars saga, other than that a base game with no extra features
except the new menu system

press the use button to saberblock

THIS IS A SINGLE PLAYER MOD ONLY FOR KNIGHTS OF THE FORCE...NOT MULIPLAYER


Thanks to LucasArts and Ravensoft
for creating such a marvelous game as Jedi Academy.
--------------------------------------------------------------------------------------
Thanks to George Lucas for giving us the opportunity to share his dreams.
--------------------------------------------------------------------------------------

*********************************
RESPONSIBILITY
*********************************

WITHOUT ANY WARRANTY;
THE USER IS COMPLETELY RESPONSIBLE IF ANY PROBLEMS OCCUR BECAUSE OF WRONG INSTALLATION
OR WRONG USAGE OF THE PROGRAM. THE PRODUCER IS NOT RELATED IF ANY CONSEQUENCES
HAPPEN BECAUSE OF WRONG USAGE.For details (GNU General Public License.txt) GPL V.2


*********************************
DISCLAIMER
*********************************

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

*********************************
COPYRIGHT
*********************************

JEDI OUTCAST™ AND JEDI ACADEMY™ ARE TRADEMARKS OF LUCASARTS ENTERTAINMENT COMPANY.
© 2003 LUCASARTS ENTERTAINMENT COMPANY LLC.
© 2003 LUCASFILM LTD. & TM OR ® AS INDICATED. ALL RIGHTS RESERVED. USED UNDER AUTHORIZATION.
LUCASARTS AND THE LUCASARTS LOGO ARE TRADEMARKS OF LUCASFILM LTD.
© RAVEN SOFTWARE LTD 2003, ACTIVISION
Serenity_FX_Mod_K.O.T.F.pk3
Enhanced v0.0.2 b3:

- Dodge Blocking works now.

- You can now use the block button to override the manual blocking.


Enhanced v0.0.2b2:

- You can now only walk during a Knockaway.

- Fixed issue with g_saberanimspeed affecting some of the wall animations.

- Activated the two hidden stances (tavion's and Dasain's). They are now part of the single saber's stance cycle but they don't have seperate hud icons yet. (HiddenStances)



- Saber Fakes - pressing the block button before an attack starts will make your player do a fake. Using Block + a direction will transistion the swing into different attack (based on the direction pressed). Using Block without movement will cause the player to abort the attack and resume the ready position.


Enhanced v0.0.2:

- Manual Blocking. Hold down secondary fire and use your movement keys to set a direction. The current controls are inverted (backwards for upper positions, forwards for lower) The availible positions are Lower Left, Lower Right, Upper Right,Upper Left, Top.


- Fixed issue with the double/dual saber animation spazing while standings still and holding block position. It was due to the block animation trying to restart each time the block position was refreshed.- Added Movement locking.

- Sabers now bounces off players (and other damageable objects) when the saber does non-lethal damage. Layman translation: NO MORE GROSS SABER PASSTHRU.

- Added Corpse and saber throw checks to view/movement locking. Also, added a check to prevent moves from view/move locking when you hit the ground (since many animations do that naturally).

- sabers now use actual saber radiuses for saber collision checks.

- Rewrote saber tracing system (I call it a Real Trace now) for better performance and accuracy. it's not 100% (there's some crazy situation where it isn't guarnteed to be perfect, like when multiple players and sabers touching the same saber @ the same time), but it's perfect enough for all the SANE situations that I could think of.

Please note that you might have to do some setting tweaks (that I can't do for you) to get the most out of the change.

- AI now uses saber throw correctly.

- anglar and linear movement now affects saber damage levels. Running towards an opponent while spinning into an attack is do more damage. Each element does about %60 +- when at maximum.

- Saber behavior completely rewrote.

- Running or moving faster than a walk greatly increases your chances of screwing up.
- Manually block an attack has a high probability of creating an openning in your opponent's defenses

Категория: Мои файлы | Добавил: The-Lion | Автор: Leon Verschuren
Number of clicks: 1973 | Number of downloads: 582 | Number of comments: 1 | Rating: 0.0/0 |
Всего комментариев: 0
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